Jin Conception Switch Patch Notes 2.10 - Release Date: TBD

1. Fixed random crashes when a special song was playing after enemy attack finishes or during scene transfer.
2. Fixed songs playing over each other when Love Upon a Time is playing when loading a save slot with another special song.
3. Capitalized Jin and Demon Hideout.
4. Once Continue Game+ is reached, if one did not get correct vote, the answer to correct vote will be revealed.

Jin Conception Switch Patch Notes 2.9 - Release Date: 11/19/2024

1. Fixed spelling typos Unnamed in chapter 51, courtroom in chapter 46 and sensitive in Magnetic Pulse description, capitalized Outer Layer in chapter 45 story, added apostrophe for Net Trap description.
2. Added missing blood boil affliction to Pig's Blood Boil Jin tech.
3. Added missing Curse and Poison affliction to face wall's Curse Jin tech.
4. Made White Lady's coma Jin tech match its Jin tech description (double damage if victim has no afflictions).
5. Update story hook to say Nine playable characters instead of Eight playable characters.
6. Capitalized Worthy Duo Room.
7. Old man in Center Layer who gives clue about body bag in Border Layer will vanish when no longer needed. (does not fix poisoned save slot)
8. Fixed Mr. Morty appearing in Center Layer when he should not be for story purposes.

Jin Conception Switch Patch Notes 2.8 - Release Date: 11/13/2024

1. Fixed black screen when pressing back button in save screen after death and when secret ending finishes. (broken by update 2.7)
2. Fixed removing Jin Lock from party member in Continue Game+ when swapping party member, saving game and then loading save slot.
3. Updated chapter 5 and chapter 9 hints with more clarification.

Jin Conception Switch Patch Notes 2.7 - Release Date: 11/7/2024

1. Added to face wall in tutorial to say "Make sure to use items outside of battle to restore health and Jin points to full."
2. Fixed crash in Continue Game+ in secret layer when swapping with a deleted party member caused by White Lady possession.
3. Added story at start of game when Levi wakes up to explain what is happening.
4. Updated the hints at the start of the game to have more information on where to go.
5. Made Ice Witch's monster spawn to only be frost lizard and possessed hand.
6. Fixed blurry text.
7. Overworld location titles have black background.
8. Controls and Help can be opened in the player menu.
9. Added Combat Help in the player menu.
10. Added more information in several hints to provide more guidance on where to go. Added new hint in Water Plant Shrine.
11. Modified font file to have lower case c look less like an o.
12. Added a few more commas and capitalized judge.
13. Fix Jin Lock status only showing up for one character in the player menu (broken by previous update 2.6).

Jin Conception Switch Patch Notes 2.6 - Release Date: 10/31/2024

1. Acid beetle will explode when hurt (before it exploded when below 40 percent health).
2. Fixed Jin Lock status sometimes vanishing when scrolling around player menu.
3. Added more commas, an apostrophe, a hypen and fixed spelling of body bag.
4. Added to tutorial to have the face wall monster also say "Move left Stick while holding down A button to go past cutscenes quickly".
5. Fixed typo in Fox's plant guardian to reflect the actual implementation, it should say: "Casts decay on victim."

Jin Conception Switch Patch Notes 2.5 - Release Date: 10/28/2024

1. Prevent seeing Levi's parents talking after loading save slot.
2. Made White Lady possession happen more frequently.
3. Fix very rare crash that can occur in Final Layer (and other places like Water Plant Shrine) during start of battle.

Jin Conception Switch Patch Notes 2.4 - Release Date: 10/22/2024

1. Fixed Drain Slash not showing affliction being removed during status change.
2. Improved Drain Jin tech calculations to drain correct health (before it was too weak, especially later in the game).
3. Added to end of chapter 49 story description "with the help of her Daywalking Boots."
4. Leviagon cannot use Drowsy Bane.
5. Reworked Gavin boss fight to have more strategy.
6. Reworked Fox boss fight to have more strategy.
7. Prevent being stuck in four corners minigame when exiting scene.
8. Fixed everyone's balance being paused until a button is pressed after trap is triggered.
9. Increased Keith boss fight HP by 300.

Jin Conception Switch Patch Notes 2.3 - Release Date: 10/17/2024

1. Balance should not be paused when nobody has recovered balance even if status is being displayed. (broken by a previous update)
2. Freeze Care and Drain Slash can be used by AI when controlling playable characters.
3. Fixed True Life and Heal to shows affliction(s) being removed when AI is controlling playable characters.
4. Fixed typo in Shock Jin tech description, it should say five instead of one.
5. Added autosave before boss fight with Starlove at start of game.

Jin Conception Switch Patch Notes 2.2 - Release Date: 10/15/2024

1. Fixed crash in final boss fight where the boss lays traps when one of its shield is destroyed.
2. Fixed crash when wearing a piece of equipment in empty slot and then navigating the player menu.
3. Fixed very rare crash related to audio library when starting a battle. (Switch only)
4. Shadow Ring can now be worn (before the item was useless).
5. Vision Glass is removed from inventory after its used in the story.
6. Updated help text in tutorial to say "battle animation speed".
7. Magic Hourglass attack does not give afflictions if its a killing blow.
8. Added many missing commas and fixed a few grammar issues.

Jin Conception Switch Patch Notes 2.1 - Release Date: 10/10/2024

1. Nerf Three Hunters boss fight.
2. Fixed random crashes related to audio bugs.
3. Fixed bug with game clock not pausing when game goes out of focus.
4. Made Four Corners minigame easier to win.
5. Made ice pillar mini game easier to win.
6. Fixed tech facility crash when flipping switch repeatedly.
7. Fixed random ice pillar crash when flipping between two scenes.
8. Nerf Gavin boss fight.
9. Nerf Fox boss fight.
10. Items that can't be used in battle does not trigger select player.
11. Fixed Daisy getting stuck in Northern Forest.
12. Fixed foxy unable to visit scene in Northern Forest.
13. Dragon Skull will rage when hurt instead of when less then 50 percent health.
14. Magic Hourglass speed is doubled and attacks will inflict Jin Lock, Anorexia, Curse and Stuck affliction.
15. Fixed bug where player balance is not paused when status effect is displaying for trap.
16. Fixed many spelling/grammar mistakes.
17. Nerf Max boss fight.

Jin Conception Switch Patch Notes 1.0 - Release Date: 6/11/2021

1. Fixed glitch entering Levi's bedroom at night which spoiled some of the story and can cause a duplicate party member later on.
2. Added hint system. One can press X on Switch to show a hint on what to do/where to go. Hints can provide additional help if clues are not enough but sometimes the hints are not as good/useful as the clues. Clues can be easily missed in a cutscene or forgotten but the hints can be replayed as many times as one wants. The story section can sometimes mention the clue again in case one forgets.
3. Fixed memory leak that is caused by entire party dying repeatedly. This can cause random crashes.
4. Sometimes the battle system can change from turn based to active time and can kick one out of the battle menu making it feel like a hybrid battle system. This is no longer the case. The battle system should be turn based. Edit: There is a condition in the game where the battle system can switch to active time and kick one out of the menu. This will be kept as a feature since it makes certain battles easier.
5. The locked door at Center Layer nighttime can now be entered.
6. A message on Switch is displayed of correct vote and find the reward when one gets correct vote at the very end.
7. Fixed crash when running away from battle when all enemies are dying and/or are dead.
8. Lava Temple and Tech facility bosses can no longer be skipped.
9. Underrated Vest now equips in torso slot.
10. Fixed crash for Crown Lord when body was killed and head is attacked.
11. Added extra clue for chaper 15.
12. Fixed some stuck collision in fairy village nighttime.
13. Added story hook at start of game.
14. Added help and controls in the title screen.
15. Autosave now replaces the latest save slot instead of inserting a save slot. This prevents unnecessary waste of save slots and is intended to resolve the issue with corrupted saves.
16. NPC now says "Waiting in battle by pressing the B button can be used to queue up teammates for a double or triple jin tech."
17. Characters in chapter 41 did not retain their levels and was reset to the default, now that is fixed. If one is pass chapter 17 before the patch is installed then the save slot is poisoned and contains the characters with reset level. One will need to start a new game or load a save slot before this chapter.
18. Fixed incorrect spelling of the words: "malicious", "going", "decide", "electricity", "Unnamed", "traveling", "time to time".
19. Fixed foxy being stuck in fairy village entrance and dojo entrance.
20. Nerfed boss 1 vs 1 duel at Secret Layer nighttime.
21. Nerfed boss 3 vs 2 at Demon Hideout.
22. Added a clue for Levi at start of game.
23. Fixed collision stuck in Fairy Village for Daisy's past.
24. Prevent foxy transforming into Fox in Daisy's past, can cause an extra party member to appear and eventually cause a crash. foxy transforming to Fox now will occur before certain cutscenes where Fox needs to be present.
25. Fixed collision stuck after battling a box beast in Demon Hideout.
26. Fixed foxy and Fox in tavern for the quest at tavern nighttime.
27. Fixed invisible charity person in Levi's dream.
28. Grass Boots now equip as shoes.
29. Replaced T item with something else. If T item already exists in inventory, one can just sell it.
30. Fox cannot transform on overworld map.
31. Updated Power Cut Description and guardian descriptions to have better descriptions.
32. Added a bunch of missing commas in the dialogue.
33. Fixed crash related to vanishing character after battle and Leviagon attack causing a crash at a certain point in the story.
34. Fixed issue of jumping around between saves causing tech facility rooms to not have correct power.
35. Fixed Clown Mirror dying and sometimes causing crash.
36. Drowsy spores sleep affliction duration is now two turns but the balance is no longer reset.
37. Lava Temple entrance collision is adjusted even though it only affected one person on PC.
38. Fixed four corners game so it rewards the player when the game is won. The reward has been changed.
39. A couple minor visual artifacts in Fairy Village have been fixed.
40. Fixed small typo in Lucky Loafers description.
41. Glass Helmet now equips in the head/hat slot.

Important: Some of these fixes prevent one from causing a crash but does not fix a poisoned save slot. For example, a crash is caused if foxy transforms in Daisy's past and reaches a certain point in the story. The patch only prevents one from transforming foxy in Daisy's past but does not handle the case if foxy is already transformed. In this case one needs to load a save slot before foxy transforms and continue the game from there.

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